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In this scenario .......
 
In this scenario .......
*Only 9 factions are allowed, with the Alien Horde the 9th and taking over the Bantu bonuses.
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*Only 9 factions are allowed, with the Praetors the 9th and taking over the Bantu bonuses.
 
*[[Jihadian Caliphate|Jihadia]], [[United Kingdom of Trans-Sahelia|KtS]], [[Republica Bolivariana|Bolivaria]], [[Shinte Altan Ordu|SAO]] and [[Celestial and Eternal Empire of the Rising Sun/CtW|Empire]] are reduced to two territories each.
 
*[[Jihadian Caliphate|Jihadia]], [[United Kingdom of Trans-Sahelia|KtS]], [[Republica Bolivariana|Bolivaria]], [[Shinte Altan Ordu|SAO]] and [[Celestial and Eternal Empire of the Rising Sun/CtW|Empire]] are reduced to two territories each.
   
<p style="font-weight:normal;">War of the Worlds:</p>
 
   
 
<p style="font-weight:normal;">H G Wells' War of the Worlds meets the world of A Wrong Turn?</p>
 
<p style="font-weight:normal;">H G Wells' War of the Worlds meets the world of A Wrong Turn?</p>
   
<p style="font-weight:normal;">Alien Horde</p>
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Praetors
 
   
 
*uses Lakota bonuses
 
*uses Lakota bonuses
 
*Their cities are actually landing sites for new units which are all built from cities.
 
*Their cities are actually landing sites for new units which are all built from cities.
 
*Build tilesets: a, k, e, t, m, n, i, u, s.
 
*Build tilesets: a, k, e, t, m, n, i, u, s.
*Theoretically we can introduce an Alien faction to A Wrong Turn.
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*Theoretically we can introduce an Praetor faction to A Wrong Turn.
<p style="font-weight:normal;">Aliens get the following technologies:</p>
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<p style="font-weight:normal;">Praetors get the following technologies:</p>
   
   
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*Terminus - the upgrade of a city. Aliens don't get the large city or metropolis, they instead get a Terminus which genereates +1 knowledge.
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*Terminus - the upgrade of a city. Praetors don't get the large city or metropolis, they instead get a Terminus which genereates +1 knowledge.
 
*Units and structures are based off Xenonauts.
 
*Units and structures are based off Xenonauts.
 
==Hints when playing the Martians==
 
==Hints when playing the Martians==

Revision as of 05:26, April 20, 2019

In this scenario .......

  • Only 9 factions are allowed, with the Praetors the 9th and taking over the Bantu bonuses.
  • Jihadia, KtS, Bolivaria, SAO and Empire are reduced to two territories each.


H G Wells' War of the Worlds meets the world of A Wrong Turn?

Praetors

  • uses Lakota bonuses
  • Their cities are actually landing sites for new units which are all built from cities.
  • Build tilesets: a, k, e, t, m, n, i, u, s.
  • Theoretically we can introduce an Praetor faction to A Wrong Turn.

Praetors get the following technologies:


  • Attrition 1,2,3,4
  • SIGINT 3
  • Knowledge

Buildings


  • Terminus - the upgrade of a city. Praetors don't get the large city or metropolis, they instead get a Terminus which genereates +1 knowledge.
  • Units and structures are based off Xenonauts.

Hints when playing the Martians

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